Patch 1.2 - now available!

5Ô Â 16È Õ - CI GAMES

Dear Players,

Thank you for the constant feedback and support you¡ ¯ ve provided us! We¡ ¯ ve made strides in improving the game in recent weeks and we¡ ¯ re dedicated to supporting the game further in the upcoming months in order to provide you with the best possible sniping experience. Here are the patchnotes for the current patch:

Features
- Added Steam Cloud support - progress and savedata are kept in user storage now
- Added POI completion reward for Mining Town and Village

Code
- Fixed an issue that could cause the save files to become corrupted
- Fixed crash job manager:Atomic counter underflow
- Fixed crash during Party Crasher mission
- Fixed crash after attempt to open main menu
- Fixed freeze that occurred while changing the video settings

Animations
- Fixed animation bugs with Sawn-off Shotgun

Graphics
- Fixed Shadows cast by local lights
- Fixed invisible objects on lamps
- Fixed green channel flip in ddna textures on terrain
- Fixed incorrect collision on several building and objects
- Several objects LOD¡ ¯ s and settings tweaks
- Several extreme navigation improvements
- Added new proxy for glass

Gameplay
- Fixed the issue that could cause the player to fall through level geometry during the mission (Quarry Coup, Winery, Lydia DLC)
- Fixed that player can get stuck between level geometry (on Village map, in Dam map Safehouse)
- Fixed redundant extreme navigation on several places on Village and Dam maps

Balancing
- Fixed Herstal Voelpe Collimator unlock
- Fixed KT-R extended magazine unlock
- Fixed ES25 Silencer unlock
- Fixed ES25 Bipod unlock
- Increased ammunition for Sawn-off Shotgun
- Moved Sawn-off Shotgun from sidearm to secondary weapon category

UI
- Fixed inconsistent button icon for ¡ ° docking laptop¡ ± action
- Fixed wrong legend icon for POI¡ ¯ s in map menu
- Minimap readability fixes

Mining Town
- Fixed exploit of respawning AI at POI by changing AI spawn rule
- Fixed issue that made player unable to tag 23S soldiers by using CCTV
- Improved skydome in the afternoon
- Fixed lighting in tunnels in Hotel area
- Fixed extreme navigation near the church, antenna area and dam transfer tunnel
- Fixed issue of destroyed lamps casting light in the safehouse
- Player is now able to go under AC system during Cut Off mission

Village
- Tweaked light brightness on village horizon
- Fixed incorrect animation for hanging on stone wall in several places
- Fixed that player can get stuck on lying tires at Burning Brides I mission area
- Fixed improper size of the axe head collectible
- Fixed broken shimmy lines on stairs model
- Fixed holes in geometry of destroyed church in the Awas Family mission area
- Fixed floating object in Lydia¡ ¯ s hotel room in Kozori

Dam
- Wolves on junkyard POI no longer spawn on game start
- Fixed wrong rotation of trash container that causes animation glitches when hiding
- Several performance fixes
- Fixed cloths on POI
- Fixed AI spawn distance in several outposts
- Minor graphical tweaks
- Fixed floating hooks above the road next to the ¡ ° Butcher¡ ± POI

Missions
- Remains of the Day: Fixed church bells that were ringing during mission
- Awas Family: fixed exploit that allowed player to skip ¡ ° Exfiltrate¡ ± objective after loading last checkpoint
- Quarry Coup: fixed incorrect hint display when player kills Madame Roux
- Bridge: Fixed mission AI zone de-spawn on mission completion or abort
- Slaughterhouse: Fixed misplaced mission marker when player speaks to prisoners during the mission
- Slaughterhouse: Fixed rare bugged mission objective in Slaughterhouse mission
- Black Widow: fixed that dead 23S retries detecting player repeatedly
- Get the Red: fixed that Lydia and Raquel VOs overlap while they escape the complex
- Clear Out: fixed inconsistent use of SFX for mission objective
- Burning Bridges II: fixed computer highlight in scout mode
- Loose Ends II: fixed issue which caused the interrogations not providing meeting location
- Loose Ends II: fixed objective when entering armory through the roof
- Loose Ends III: fixed mission unlock notification
- Loose Ends III: fixed mission objective issue that caused ¡ ° kill the target¡ ± objective to fail when player exfiltrated mission area
- Loose Ends IV: fixed doubled completion objective pop-up
- Loose Ends IV: fixed issue which caused the interrogations not providing location of Koba¡ ¯ s Body
- Loose Ends V: fixed wrong mission unlock notification
- Opium Wars I: fixed inconsistent spawn point when continuously reloading checkpoint
- Opium Wars I: fixes on interior lights

Lydia DLC
- Fixed issue that triggered restricted zone warning message when player uses drone within mission area
- Fixed issue with interrogation that doesn¡ ¯ t end with killing the victim

Localization - ALL
- Added KT-R silencer des--cription to weapon cache
- Fixed hint des--cription that is displayed after clearing all POIs
- Fixed Raquel¡ ¯ s name in main dialogues

Localization - PL
- Improved naming convention
- Fixed several grammar issues

Other
- Numerous other improvements and tweaks not listed above



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